i3dio.exporter:_export_active_collection:INFO: 'Active collection' export is selected
i3dio.exporter:_add_object_to_i3d:DEBUG: [felj] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [felj] Filling out basic attributes, {name='felj', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [tur] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [tur] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [tur] Filling out basic attributes, {name='tur', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [tur] Has material 'fe'
i3dio.i3d.I3D:add_material:DEBUG: [tir] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [fe] Filling out basic attributes, {name='fe', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [fe] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [tur] Subset with index [0] based on material 'fe'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [tur] Processing subset: materialId="1" numTriangles="3649" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [tur] Has subset 'fe' with '3649' triangles and materialId="1" numTriangles="3649" firstIndex="0" firstVertex="0" numIndices="10947" numVertices="3943"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [tur] Has '1' subsets, '3649' triangles and '3943' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [felj] has shape ID '1'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [felj] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [felj] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [felj] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [felj] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [felj] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [felj] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [felj] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [tur.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [tur.001] Filling out basic attributes, {name='tur.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [tur.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [tur.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [tur.001] Filling out basic attributes, {name='tur.001', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [tur.001] Has material 'tir.001'
i3dio.i3d.I3D:add_material:DEBUG: [tir] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [tir.001] Filling out basic attributes, {name='tir.001', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [tir.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [tir.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [tur.001] Subset with index [0] based on material 'tir.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [tur.001] Processing subset: materialId="2" numTriangles="750" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [tur.001] Has subset 'tir.001' with '750' triangles and materialId="2" numTriangles="750" firstIndex="0" firstVertex="0" numIndices="2250" numVertices="548"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [tur.001] Has '1' subsets, '750' triangles and '548' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [tur.001] has shape ID '2'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [tur.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [tur.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [tur.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [tur.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [tur.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [tur.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [tur.001] no more children to process in object
