REALISTIC SKELETON - CLOTHING ENABLED BETA 0.5.4

Restart FS25 after replacing the previous skeleton mod ZIP.
Enable Realistic Skeleton - Clothing Enabled Beta for your save.
In Wardrobe > Hats/Headgear select skeletonClothingEnabled (Skeleton - Clothing
Enabled), then choose shirts, pants, shoes, gloves or glasses normally.
The existing realisticSkeletonRedEyes entry is the bare skeleton and hides clothes.
Optional skeletonStyledClothing includes the previously previewed sunglasses,
chain, watch and sneakers. Standard selected shoes hide those sneakers.
Skeleton Bare Torso and Skeleton Bare Legs are optional top/bottom entries.

The skeleton still occupies the headgear slot; separate hats cannot be combined.
The standalone Embroidered Bootcut Jeans mod remains separate. This package does
not include or automatically equip those jeans. Normal clothes can need fitting;
check necklines, cuffs, waistbands and vehicle seating in game.

Simulated outfit visibility and switching checks passed. Actual fit, animation,
wardrobe behavior and multiplayer still need in-game testing. PC only.
Everyone in a multiplayer test must use the same ZIP versions.
Keep the previous-version backup to roll back if needed.

0.5.2: covered bones are hidden to prevent clothing poke-through. Sleeve and
shorts recognition uses clothing names/filenames; unusually named custom clothes
may need an explicit fit adjustment. Head, neck and bare hands remain visible.

0.5.3: glasses moved forward for skull clearance. Wardrobe glasses replace the
bundled sunglasses when selected. Simulated offset and restoration checks passed;
check the chosen glasses in game after restarting FS25.

0.5.4: lower wardrobe glasses 3 cm along the head while retaining forward
clearance. Eye-level fit estimated from the latest screenshot; check in game.
