FS25_CustomVehicleResetPoints v1.0.0.0
Author: FarmerDOOM

Custom Vehicle Reset Points was made for players who like keeping their farm organized but do not always want to spend time driving every piece of equipment back to its parking spot.

This mod lets you assign a custom reset location to owned vehicles, trailers, and implements. Once a reset point is saved, you can return that equipment to its designated storage location from the Vehicles menu, or recall selected attached equipment while seated in a tractor or truck.

Install:
1. Delete old FS25_CustomVehicleResetPoints zip/folder variants from your mods folder.
2. Put this ZIP into Documents/My Games/FarmingSimulator2025/mods.
3. Enable it on the save.

Controls:
- L on foot near a detached vehicle/tool: save that item's current position as its reset point.
- Vehicles tab: select any owned vehicle/tool row, then press L to save its current position.
- Vehicles tab: select any owned vehicle/tool row, then press O to send it to its saved reset point.
- Left CTRL + O while seated: reset the currently selected attached implement/trailer to its saved reset point.

Notes:
- Standing-near reset with O was removed.
- Clear/reset-point action with P was removed.
- Menu reset does not require the player to be on foot.
- Attached implement reset uses the vanilla Vehicle.reset pipeline so Farming Simulator can safely fold, detach, normalize, and reposition equipment.
- Data is saved to customVehicleResetPoints.xml in the savegame folder.

Important:
This mod uses Farming Simulator's vanilla reset function to safely recall attached, unfolded, and in-use equipment. Because the vanilla reset system is used, trailers and other fillable equipment may be emptied during the reset process, just like the base-game reset behavior.

For now, I suggest downloading and installing Disable Emptying on Reset by MechNoxer if you want to prevent trailers and supported equipment from being emptied when reset. I plan to build similar handling into a future version.
