i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.5.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.3.0-dev.4
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Lucie\Downloads\whellsstd.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [bayberry_19x10_wc] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [bayberry_19x10_wc] Filling out basic attributes, {name='bayberry_19x10_wc', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Outerring1.200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Outerring1.200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Outerring1.200] Filling out basic attributes, {name='Outerring1.200', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Outerring1.200] Has material 'Material.002'
i3dio.i3d.I3D:add_material:DEBUG: [whellsstd] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.002] Filling out basic attributes, {name='Material.002', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Outerring1.200] Subset with index [0] based on material 'Material.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Outerring1.200] Processing subset: materialId="1" numTriangles="3508" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Outerring1.200] Has subset 'Material.002' with '3508' triangles and materialId="1" numTriangles="3508" firstIndex="0" firstVertex="0" numIndices="10524" numVertices="3083"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Outerring1.200] Has '1' subsets, '3508' triangles and '3083' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [bayberry_19x10_wc] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [bayberry_19x10_wc] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  0.0000)
            (0.0000, 1.0000, 0.0000,  0.0000)
            (0.0000, 0.0000, 1.0000, -0.2935)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [bayberry_19x10_wc] translation is <Vector (0.0000, 0.0000, -0.2935)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [bayberry_19x10_wc] has translation: [0 0 -0.293464]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [bayberry_19x10_wc] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [bayberry_19x10_wc] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [bayberry_19x10_wc] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [bayberry_e41_ape] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [bayberry_e41_ape] Filling out basic attributes, {name='bayberry_e41_ape', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh_0.144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh_0.144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Mesh_0.144] Filling out basic attributes, {name='Mesh_0.144', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh_0.144] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [whellsstd] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_0.144] Subset with index [0] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_0.144] Processing subset: materialId="2" numTriangles="9371" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_0.144] Has subset 'Material.001' with '9371' triangles and materialId="2" numTriangles="9371" firstIndex="0" firstVertex="0" numIndices="28113" numVertices="5368"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Mesh_0.144] Has '1' subsets, '9371' triangles and '5368' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [bayberry_e41_ape] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [bayberry_e41_ape] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  0.0000)
            (0.0000, 1.0000, 0.0000,  0.0000)
            (0.0000, 0.0000, 1.0000, -1.0541)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [bayberry_e41_ape] translation is <Vector (0.0000, 0.0000, -1.0541)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [bayberry_e41_ape] has translation: [0 0 -1.0541]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [bayberry_e41_ape] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [bayberry_e41_ape] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [bayberry_e41_ape] no more children to process in object
