i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 4.0.2
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.4.1
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Utilisateur\Documents\My Games\FarmingSimulator2022\mods\FS22_CAT_725A\option_myer\devant\myer123.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [MYER1] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [MYER1] Filling out basic attributes, {name='MYER1', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [MYER1] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [MYER1] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [MYER1] Filling out basic attributes, {name='MYER1', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [MYER1] Has material 'myer.001'
i3dio.i3d.I3D:add_material:DEBUG: [myer123] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [myer.001] Filling out basic attributes, {name='myer.001', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [myer.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [myer.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [MYER1] Subset with index [0] based on material 'myer.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [MYER1] Processing subset: materialId="1" numTriangles="11900" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [MYER1] Has subset 'myer.001' with '11900' triangles and materialId="1" numTriangles="11900" firstIndex="0" firstVertex="0" numIndices="35700" numVertices="13014"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [MYER1] Has '1' subsets, '11900' triangles and '13014' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [MYER1] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [MYER1] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, 680.2596)
            (0.0000, 0.0000, -1.0000,  28.0497)
            (0.0000, 1.0000,  0.0000, -89.7362)
            (0.0000, 0.0000,  0.0000,   1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [MYER1] translation is <Vector (680.2596, 28.0497, -89.7362)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [MYER1] has translation: [680.26 28.0497 -89.7362]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [MYER1] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [MYER1] New Name: MYER1
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [MYER1] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [MYER1] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [MYER1] no more children to process in object
